Game Design & AI
Registration Details:
- Program Dates: June 21 - 26, 2026
- Cost: To be determined
- Eligibility: Open to rising high school sophomores, juniors, and seniors
- Tuition Includes: Lodging, meals, course materials, activities, and excursions
- Housing & Dining: Students reside in campus residence hall and dine in campus dining hall
- Deposit & Payment: A $500 deposit is required at registration, with the remaining balance due by May 1, 2026. After that date, full payment is required upon registration. Click here to view our cancellation policy.
- Enrollment: Open until all spaces are filled
- Registration: Registration is through the Camp Doc platform. Detailed step-by-step registration instructions are available here.
Future Worlds: AI-Enhanced Game Design
Building Future Worlds with Generative Tools – Designing games with vibe-coding artificial intelligence—where imagination meets emerging tech. Step into the future of creativity with a hands-on exploration of how artificial intelligence is transforming game design. In this immersive one-week camp, students will collaborate in design teams to create their own AI-enhanced or AI-themed games… learning how to guide “vibe-coding” tools that turn imagination into interactive experiences. Together, we’ll experiment with low-code 2D & 3D platforms, explore the ethics and artistry of AI, and prototype original digital worlds. The week culminates with a showcase where students present their creations and reflect on what it means to be a designer in an AI-driven world.
This program is ideal for students excited about the intersection of technology, storytelling, and innovation… no prior coding experience required, just bring your curiosity and a love for games.
Program Topics
- Learn principles of immersive design: presence, interaction, embodiment, and spatial storytelling
- Use low-code 3D tools and UNCA’s VR headsets for rapid prototyping
- Integrate lighting, sound, and environment design
- Collaborate in design teams to build and present an interactive prototype or narrative world
Hands on Learning
- Exploration of VR hardware
- Simple 3D scene building
- Showcase in the Esports Center
Sample Schedule:
| Morning | 8 a.m. – Breakfast 9 a.m. – Game Development 12 p.m. – Lunch & free time |
| Afternoon | 1 p.m. – Play test games in Esports Center related to the game development topic of the day |
| Evening | 5 p.m. – Dinner 6:30 p.m. – Activities / Recreation / Free Time Options could include: sand volleyball, Asheville Tourists game, game night, movie 11 p.m. – Lights out |
Meet Your Faculty
Brett navigates the world in ways that other people might call strange, nonconformist, or even risky. His “chaotic magical awareness” and natural aptitude for wonder and play benefit both individuals and organizations. With extensive experience using play and reflective conversations to create experiences (in and out of VR) that strengthen empathy and connection, Brett brings a unique grasp on the technology, its potential/limitations, and how to effectively implement it in real world scenarios.
Brett is adept at traveling into the rabbit hole of technology or the universe of the mind. Originally a computer scientist, Brett quickly turned toward world traveling, religious philosophy, and achieving World Champ status in Ultimate Frisbee. He lives in Black Mountain with his wife, Diana, and their three children.
Questions? Please contact us at precollege@unca.edu.